At its Siggraph 2014 booth, Intel is showing off one of the first public demos of DirectX 12 and Direct3D 12 -- and the improvement over older graphics APIs, such as DirectX 11, is really quite ...
Forward-looking: Recent big game releases appear to confirm that ray tracing and path tracing are the future of graphics rendering. However, these techniques remain prohibitively computationally ...
Intel seems to have been on the gaming performance improvement grind lately, and it's now claiming a significant uplift in its new low-power chips thanks to driver updates. This is particularly good ...