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Frame generation still isn't the game-changing feature people expected
That's why I believe frame generation continues to be impractical for most gamers. If you've ever used frame generation ...
You may have noticed that some PC games now list frame generation as part of their system requirements. The issue here is that system requirements for PC games usually target 60 FPS performance, and ...
Earlier this year, Nvidia announced its new line of 50 Series GPUs with a hot new feature in tow: "Multi Frame Generation." Building on early frame gen tech, these new GPUs allow games to create ...
Notably missing: performance and solving frame stutters. I was one of the people who didn't finish Link's Awakening due to performance impact on the graphics just becoming too annoying, and I would ...
The frame rate, which is measured in frames per second (FPS), indicates the number of images displayed on the monitor per second. The higher the number of frames, the smoother the animation appears.
The difference between real and generated frames is a hotly contested topic, especially when it comes to their prevalence in PC gaming. Nvidia and AMD have made big improvements to their own solutions ...
Matthew is a journalist in the news department at GameRant. He holds a Bachelor's degree in journalism from Kent State University and has been an avid gamer since 1985. Matthew formerly served as a ...
“Variable Refresh Rate” (VRR) technology like G-Sync and FreeSync dynamically adjusts the refresh rate of your monitor to the frame rate of the game, but they can sometimes cause undesirable side ...
This guide explores how graphics have evolved over the last decade, why they now feel stagnant, and how developers can ...
Google's Android 16 QPR3 Beta 1 brings Imagination's updated GPU driver to the Pixel 10 series. I ran a before-and-after performance comparison.
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