I'm writting a Hashtable for a project for a class of mine. my code looks more or less like this: typedef struct { char *name; TableItem *nextItem; } TableItem; #define PRIME 211 struct TableItem ...
In the first part of this series, we covered the basics of pointers in C, and went on to more complex arrangements and pointer arithmetic in the second part. Both times, we focused solely on pointers ...
In our first part on pointers, we covered the basics and common pitfalls of pointers in C. If we had to break it down into one sentence, the main principle of pointers is that they are simply data ...
This continues the randstruct series (which is in -next now), and adds explicit task_struct randomization and enables automatic structure randomization. The randstruct plugin (in -next), the marking ...