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Bridging the gap between education and the animation industry: A skill-centric approach
India's animation, visual effects, gaming and comics (AVGC) industry is expanding rapidly and emerging as a world leader in the production of digital content. But there is one big problem with this ...
It is widely acknowledged that the curriculum and knowledge in higher education (HE) are especially visible through (and often constructed by) assessment practices. If this is the case, it matters ...
This study aimed to use a learning inventory (the Approaches and Study Skills Inventory for Students, ASSIST) to measure the impact of a curriculum change on students' approaches to learning in two ...
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