If you want to be a really good Android programmer, not only do you need to know how to create a UI, but also how the UI is created. To be really confident in what you are doing, you need to ...
You spend an infinite amount of time optimizing your Unity UI. But, all it takes to really screw up performance is a sneaky modification on a tiny attribute of an almost invisible Canvas UI element.
If you've been reading Android Adventures, at this point you understand how the Activity and the View fit together to create a simple application, but the Android UI is more complicated than most ...
Coming up with a solution for managing UI elements across different scenes wasn't as trivial as I first expected. It's very easy to attach a canvas to a scene and call it a day. Initially, I had all ...