The games industry moves quickly and while stories may come and go there are some that we just can't let go of ...
HyprMX spoke to many of the pioneers and business leaders at PGC London 2026. Here are seven more of the very best conversations from the event ...
Google Play has launched a set of new features aimed at improving how players discover, purchase and play games across mobile devices and PC.
Around 70% of mobile gamers play games every day, making gaming one of the most consistent digital touchpoints available to brands.
Japan’s Sega Sammy has revealed plans to expand its transmedia strategy and position its game franchises as multi-platform entertainment brands ...
Adtech firm Mobvista has reported full-year revenue of $2.05 billion for 2025 to mark a 35.7% increase compared to the previous year.
Swedish games company Stillfront Group has made changes to its Nomination Committee ahead of the company’s Annual General Meeting set for May 13th, 2026.
Razer QA Companion AI aims to reduce the manual workload involved in game testing. The tool can detect bugs from gameplay footage and automatically generate detailed reports. Developers can generate ...
Hosted during GDC week, Pocket Gamer Connects Summit San Francisco brought games industry professionals to 715 Harrison on March 9th, once again serving as ...
Teams are producing more playables than ever before - but clarity doesn't scale. New AI update understands the ‘why’ behind ...
Pan-European Game Information (PEGI) system has expanded its age rating criteria to address risks linked to online ...