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Naoki Yoshida, the director/producer of Final Fantasy 14 and producer of Final Fantasy 16, was asked in an interview with ...
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Bounding Into Comics on MSN‘Final Fantasy XVI’ Producer Naoki Yoshida Doesn’t Have A “Clear-Cut Answer” About Future Entries Going Back To Turn-Based CombatNaoki Yoshida has no "clear-cut answer" about turn-based combat returning to Final Fantasy following Clair Obscur: Expedition ...
Naoki Yoshida says Final Fantasy XVII’s combat system is undecided; turn-based could return, but only if it fits the creative ...
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Comic Book Resources on MSN'We Don't Want Everything Set in Stone': Naoki Yoshida Compares Approach to Final Fantasy Games & Discusses the Challenges of Modern GamingAs the director and/or producer of multiple Final Fantasy, Dragon Quest, and Bomberman games, Naoki Yoshida has repeatedly ...
For some long-time fans, one of the takeaways has been that the Japanese series should return to its roots as a turn-based ...
It’s a good time to be a fan of skateboarding video games, between Activision’s remakes fo Tony Hawk’s Pro Skater 3 + 4 out ...
When Naoki Yoshida took over as Final Fantasy XIV's director and producer in 2010 shortly after launch, the MMORPG was in a disastrous state. Most PCs couldn't handle its absurdly detailed ...
Naoki Yoshida - before FF14, he worked mostly on arcade Dragon Quest spin-off series Monster Battle Road. For Yoshida, listening to feedback from both designers and players has been key.
Naoki Yoshida, the producer of Square Enix Holdings Co., Ltd. (OTC: SQNX) Final Fantasy 16 and director of Final Fantasy 14, said he wished there was only one console for gamers to play on.
Final Fantasy 16 producer Naoki Yoshida has commented on the possible turn-based future of the series, following the recent ...
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