
Cleric Spell List - DND 5th Edition
This cleric spell list includes optional spells available from Tasha's Cauldron of Everything. For the cleric spell list without optional spells, see Core Cleric Spell List
Cleric - DND 5th Edition
The Cleric table shows how many spell slots you have to cast your cleric spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell's level or higher.
Core Cleric Spell List - DND 5th Edition
This cleric spell list does not include optional spells available from Tasha's Cauldron of Everything or spells from the Unearthed Arcana playtests. For the complete cleric list, see Cleric Spell List
Cleric: Life Domain - DND 5th Edition
As an action, you present your holy symbol and evoke healing energy that can restore a number of hit points equal to five times your cleric level. Choose any creatures within 30 feet of you, and divide …
Cleric: Light Domain - DND 5th Edition
Starting at 17th level, you can use your action to activate an aura of sunlight that lasts for 1 minute or until you dismiss it using another action. You emit bright light in a 60-foot radius and dim light 30 feet …
Cleric: Tempest Domain - DND 5th Edition
Gods whose portfolios include the Tempest domain – including Talos, Umberlee, Kord, Zeboim, the Devourer, Zeus, and Thor – govern storms, sea, and, sky. They include gods of lightning and …
Cleric: Twilight Domain - DND 5th Edition
You grant it temporary hit points equal to 1d6 plus your cleric level. You end one effect on it causing it to be charmed or frightened. Steps of Night Starting at 6th level, you can draw on the mystical power of …
Spells - DND 5th Edition
Spells by Class Artificer Bard Cleric Druid Fighter - Eldritch Knight Paladin Ranger Rogue - Arcane Trickster Sorcerer Warlock Wizard
Bless - DND 5th Edition
Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a d4 and add the number rolled to the attack roll or saving throw.
Spiritual Weapon - DND 5th Edition
Clerics of deities who are associated with a particular weapon (as St. Cuthbert is known for his mace and Thor for his hammer) make this spell’s effect resemble that weapon.