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  1. Virtual reality (VR) | Definition, Development, Technology, …

    Oct 29, 2025 · Virtual reality (VR), the use of computer modeling and simulation that enables a person to interact with an artificial three-dimensional (3-D) visual or other sensory environment.

  2. Virtual reality - Immersive, Experiences, Technology | Britannica

    Oct 29, 2025 · With the rise of the Internet, attention shifted to the application of networking technology to these projects, bringing a vital social dimension to virtual worlds. People were …

  3. Virtual reality - Education, Training, Immersion | Britannica

    Oct 28, 2025 · Advances in flight simulators, human-computer interfaces, and augmented reality systems pointed to the possibility of immersive, real-time control systems, not only for …

  4. Virtual reality - Entertainment, Immersion, Simulation | Britannica

    Oct 29, 2025 · Virtual reality - Entertainment, Immersion, Simulation: As virtual worlds became more detailed and immersive, people began to spend time in these spaces for entertainment, …

  5. virtual reality summary | Britannica

    A computer-generated environment simulates reality by means of interactive devices that send and receive information and are worn as goggles, headsets, gloves, or body suits.

  6. Augmented reality | Definition, Examples, & Facts | Britannica

    Oct 17, 2025 · virtual reality (VR), the use of computer modeling and simulation that enables a person to interact with an artificial three-dimensional (3-D) visual or other sensory environment.

  7. Metaverse | Definition, Meaning, & Facts | Britannica

    Oct 14, 2025 · Metaverse, proposed network of immersive online worlds experienced typically through virtual reality or augmented reality in which users would interact with each other and …

  8. Encyclopedia Britannica | Britannica

    Explore the fact-checked online encyclopedia from Encyclopaedia Britannica with hundreds of thousands of objective articles, biographies, videos, and images from experts.

  9. Henry E. Lowood | Britannica

    Curator for History of Science & Technology Collections at Stanford University.

  10. Meta Platforms | History & Facts | Britannica Money

    At the same time, Zuckerberg became enthusiastic about the idea of a metaverse in which users would create avatars and attend virtual events. He emphasized elements of privacy and …