
Unity: Conflict between new InputSystem and old EventSystem
Nov 26, 2020 · You probably tried to import a new input system package for multiple input devices compatibility. These type of errors are due to conflict between old and new input system …
Unity Hub "Install failed: Validation failed" message whenever I try …
Jul 19, 2023 · The issue is that then when I try to connect Unity to Visual Studio Code, it doesn't fully connect and features like IntelliSense don't work. I suspect this is because I didn't install …
WASD Movement in Unity 3D - Stack Overflow
Jan 30, 2023 · Hello again my friends. I am trying to make a 3D game in Unity in which I am trying to move my character with simple WASD keys. However, it is successful only from one …
c# - Scale GameObject in Unity - Stack Overflow
Aug 31, 2016 · How can I increase / decrease the size of objects in Unity? Example: public GameObject sprite; public float scale = 2.0f; void ScaleResolution() { sprite = sprite*scale; …
How To Play Animation Through Script? - Unity - Stack Overflow
Jun 2, 2020 · How To Play Animation Through Script? - Unity Asked 5 years, 5 months ago Modified 5 years, 5 months ago Viewed 55k times
Cannot finish the game in Unity using Application.Quit()
Dec 21, 2021 · You can quit a game in Unity by calling the Application.Quit function, which will close a running application. However, while this works to end a built application, Application …
Unity - converting a Quaternion to a Vector3 - Stack Overflow
Unity - converting a Quaternion to a Vector3 Asked 5 years, 3 months ago Modified 5 years, 3 months ago Viewed 18k times
Use Unity API from another Thread or call a function in the main …
Jan 2, 2020 · Unity is not Thread safe, so they decided to make it impossible to call their API from another Thread by adding a mechanism to throw an exception when its API is used from …
How to jump in Unity 3d? - Stack Overflow
Oct 14, 2019 · AddForce(Vector3 force, ForceMode mode) where force is the Vector3 storing the movement info and mode is how the force will be applied (mode can be ForceMode.Force, …
Rotate object in Unity 3D - Stack Overflow
transform.rotation = Quaternion.LookRotation(Input.acceleration.normalized, Vector3.up); But i would like to rotate object like for example screen is rotating - 0, 90, 180 and 360 degrees. …